Web注意这里的interface上加上了一个[CSharpCallLua]的标签。 有了这个标签以后,我们使用菜单栏上的GenerateCode就会发现在Xlua目录下多了个Gen的目录,下面你会找到命名 … Web注意这里的interface上加上了一个[CSharpCallLua]的标签。 有了这个标签以后,我们使用菜单栏上的GenerateCode就会发现在Xlua目录下多了个Gen的目录,下面你会找到命名为XLuaHelloWorldILanguageBridge的一个类,这个类的命名很明显是用XLua加上lua脚本名加上映射的接口类的 ...
Unity C#与Xlua的交互 C#调用Lua CSharpCallLua - CSDN …
WebCSharpCallLua. Adapt a lua function to a C# delegate. GCOptimize. A C# pure value type. BlackList. If you don't want to generate some member adaptation codes of a type, you can use this configuration to achieve. The following is the generation configuration, which must be placed in the Editor directory CSObjectWrapEditor.GenPath WebOct 9, 2024 · Measuring Performance. Use game window stats, frame debugger, and profiler. Compare dynamic batching, GPU instancing, and SRP batcher. Display a frame rate counter. Cycle through functions automatically. Smoothly transition between functions. This is the fourth tutorial in a series about learning the basics of working with Unity. dahlia fire and ice lemon
XLua-操作与使用 - 简书
WebMar 8, 2014 · First of all, I'd like to appoligize in advance for my English. My question is specifically about what do I need to have in a C# application to be able to interpret a Lua … WebDec 11, 2024 · c#调用lua的表 (用结构体映射最优) (函数方面unity版本有bug). using System.Collections; using System.Collections.Generic; using UnityEngine; using XLua; [CSharpCallLua] public delegate void fun1 (int num); //适应lua的self public delegate void fun2 (LuaTable table, string str); [CSharpCallLua] public delegate void fun3 ... WebCSharpCallLua. CSharpCallLua,顾名思义CS里面去调用访问Lua代码里面的属性方法。对应的官方Demo为“CSharpCallLua”。 访问全局基本数据类型. 假如我在Lua中定义了下 … bioderm liberty male external catheter